Players will require Franchise Staff Points in order to buy various abilities. Initial fears were that this was an entirely new microtransaction mechanism in video games, especially because pre-order bonuses were a part of points. EA has confirmed that this is not the case. Franchise players were given points as the pre-order bonus. But, they are easily earned when you meet weekly goals, like running at least 10 yards per game, or passing four times during the first drive. The points earned are used to concentrate on the Weekly Strategy.
Madden 22's brand new Weekly Strategy features give you greater insight into game strategy. It is possible to look over specifics like passer ratings at various distances, the primary rusher, and the games they play the most. The strategy could be built around playing outside of the rusher and making use of blitz counters for rapid throws, or defensive allows players to eliminate short routes from quarterbacks who like them, or disrupt fast routes. This provides players with greater options and is more effective than Madden 21's method of settling on a single kind of game. Every strategy comes different goals, perks and detractors.
Players are also able to set the intensity of their practice for their group. This lets them determine how much they train, manage XP , and ensure that their team perform to its highest level for every game of the week. Players are able to make changes to their halftime strategies depending on how well they're executed. If they're focusing on the outside, but becoming entangled within their Weekly Strategy, they can shift to an inside run and focus.
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